This level has one person you have to kill and the one and only spirit you need to set free. You have statues, bones, and even a UFO ship to possess. The museum is one of the best when it comes to interaction. When you start one bell is already filled in. At the top middle of the screen there are 10 bells that need to be filled in. At the bottom of the screen is a scare meter to show you how scared people are in the house. Each building has 20 people (the clock tower an exception) that you have to scare/kill. There are five buildings, starting from left to right, the museum, the hospital, the clock tower, the theatre, and the cruise ship. It’s fairly easy with the directional buttons to move, the “S” key or spacebar to possess objects, and other letter keys to use the special ability an object can have. From this point they take you through a tutorial of all the controls. ![]() Below the bells is a fogged up portrait, with all 10 faces blurred out. Each (with the exception of one) has a face on it. You notice this by the little tent in the tower by the dials of the clock. Now at the beginning of the game you take residence in a clock tower. The clock tower you start at in the beginning of the game. Everything in this game was unique from the storyline to the game mechanics. Let me tell you, it turns this game from insanely cute to kind of disturbing when you think about. Why does the ghost target these specific people to kill? Well by the end you find out. The thing that baffled me when I started the game, was why these people were so special. This can be by electrocution, jump scare that has them falling to their death, dropping heavy objections on them, etc. The only way to get rid of these people is by using a certain object’s option to kill them. They kind of just sit there, oblivious to what’s going on. No matter how many people are screaming around them and running around they will not move. Each one of the four buildings has anywhere from 1-3 people you cannot scare. Now in the Terrortown version of the game, there are people who are exceptions to the rule of being scared. You scare the people by possessing objects and moving them around or using special options that are sometimes unique to the object you are possessing. ![]() This can be translated as scaring them out of the house or scaring them to the point they jump out the window and kill themselves. ![]() The objective is pretty simple, you have to scare all the people out of the house. This is a pretty short game for the most part but tons of fun. I loved it so much I bought a fuller version of the game, Haunt the House: Terrortown, on Steam for $4.99. When I first played this Haunt the House, I played a short flash version.
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